Showing posts with label skateboard. Show all posts
Showing posts with label skateboard. Show all posts

4.22.2010

splash page

continuing ninja turtle week:

there's a lot going on here, much of it indiscernible, but among the recognizable artifacts are: bebop, nun-chucks and skateboards.

3.10.2010

meet and greet

more monday morning meeting doodles. this time it's character designs for the skateboarding flash game i'm building based on the berrics, which might be my favorite website right now.

drawn with a free pen from the work room supply cabinet:

(please don't check my math.)

12.18.2009

12.11.2009

busy busy

lots of meetings lately:




(tagging this post, i just realized that i haven't made a single star wars doodle of any kind before this. how is that possible?)

11.11.2009

old school.

more doodles from more monday morning meetings:


robots and skateboards - retro doodle mode.

3.31.2009

mix 'n' match


recently i've been thinking that it would be great if the 3D character models could carry over from game to game on PS3 or xbox 360 the way a "Mii" can on nintendo wii. specifically, it'd be great to play skate 2 as street fighter 4 characters.

you could do the same thing with 3D environments, too. how great would it be to bring in your skate physics and ride around inside a halo level? or star wars battlefront?!

dude, i can't wait for the future.

3.18.2009

free (notepad) association


a random sampling of some things i think about over the course of the day.

3.04.2009

family matters


i was confused about the chronology of this one but i think i have it figured out now. you can see the date has been changed - i think because i had dated it retroactively in january 2008, forgetting that the previous month had occured in 2007. it makes sense because that's the year that steve, carly and the twins (pictured) were in town for xmas.

while they were here, we saw steve play in a soccer game with his old teammates, hence the outfit and juggling. what we did not see was laura doing a skateboard trick. artistic license, i guess. maybe that was around the time i first got my hands on "skate" for xbox 360.

mom and dad make a rare appearance here as well. what's more predictable is that something normal (like baby nephews) made me think of something nerdy to draw (like robot suits inspired by a half-remembered arcade game from the pizza hut by my house as a kid).

thanks a lot, brain.