3.10.2010

meet and greet

more monday morning meeting doodles. this time it's character designs for the skateboarding flash game i'm building based on the berrics, which might be my favorite website right now.

drawn with a free pen from the work room supply cabinet:

(please don't check my math.)

2.12.2010

recruited

new characters based on law, flint, spirit and stalker:

assault revisited

now that's better. shockwave applies the same move he's been practicing to a cobra motor viper, apparently because of a stolen color scheme:

2.11.2010

variation

so, i was planning to draw shockwave smashing some dude's spine with an aluminum bat, but i ran out of room on the edge of the post it note, so now he's sort of just... playing baseball:


and don't forget to pick up the 1989 edition! collect them all!

the troops

character designs based on beach head, snake eyes (masked and unmasked), quick kick, gung ho and sgt. slaughter:

2.10.2010

adaptation

new character designs based on lady jaye, duke, and shipwreck:

2.09.2010

more character designs

the grunts:


destro analogue redesign:

1.28.2010

R&D

caste system and new helmet design:


design for the training room scene:


and these are designs for the actual characters behind those masks:

1.27.2010

stalker

little known character from series 1, 1982:


incidentally, i really like that these cobra viper costumes completely encase the soldier's head, but leave his arms exposed.

UPDATE: i just found out that stalker, a character i was never familiar with as a child, is the same character that was featured in a VERY familiar sculpt that i always thought look like a garbage man. small world!

roadblock

roadblock, the "mr. T" of the G.I. joe universe, flinging a cobra hiss driver offscreen: